plugins { id "com.android.application" id "kotlin-android" // The Flutter Gradle Plugin must be applied after the Android and Kotlin Gradle plugins. id "dev.flutter.flutter-gradle-plugin" } def localProperties = new Properties() def localPropertiesFile = rootProject.file("local.properties") if (localPropertiesFile.exists()) { localPropertiesFile.withReader("UTF-8") { reader -> localProperties.load(reader) } } def flutterVersionCode = localProperties.getProperty("flutter.versionCode") if (flutterVersionCode == null) { flutterVersionCode = "1" } def flutterVersionName = localProperties.getProperty("flutter.versionName") if (flutterVersionName == null) { flutterVersionName = "1.0" } android { namespace = "com.example.miapp_flutter" compileSdk = flutter.compileSdkVersion ndkVersion = flutter.ndkVersion compileOptions { sourceCompatibility = JavaVersion.VERSION_1_8 targetCompatibility = JavaVersion.VERSION_1_8 } defaultConfig { // TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html). applicationId = "com.example.miapp_flutter" // You can update the following values to match your application needs. // For more information, see: https://docs.flutter.dev/deployment/android#reviewing-the-gradle-build-configuration. minSdk = flutter.minSdkVersion targetSdk = flutter.targetSdkVersion versionCode = flutterVersionCode.toInteger() versionName = flutterVersionName } buildTypes { release { // TODO: Add your own signing config for the release build. // Signing with the debug keys for now, so `flutter run --release` works. signingConfig = signingConfigs.debug } } } flutter { source = "../.." }