Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
A
appFluetter
Project
Overview
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Nayeli Monserrat Velasco Lopez
appFluetter
Commits
e3c6cab1
Commit
e3c6cab1
authored
Jul 30, 2024
by
nayeli92433
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Descripción de los cambios realizados
parent
762ca69b
Hide whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
78 additions
and
93 deletions
+78
-93
login.dart
lib/login.dart
+64
-0
main.dart
lib/main.dart
+14
-93
No files found.
lib/login.dart
0 → 100644
View file @
e3c6cab1
import
'package:flutter/material.dart'
;
class
PantallaInicioSesion
extends
StatefulWidget
{
@override
_PantallaInicioSesionState
createState
()
=>
_PantallaInicioSesionState
();
}
class
_PantallaInicioSesionState
extends
State
<
PantallaInicioSesion
>
{
final
_formKey
=
GlobalKey
<
FormState
>();
final
TextEditingController
_usuarioController
=
TextEditingController
();
final
TextEditingController
_contrasenaController
=
TextEditingController
();
void
_iniciarSesion
()
{
if
(
_formKey
.
currentState
!.
validate
())
{
Navigator
.
pushReplacementNamed
(
context
,
'/categorias'
);
}
}
@override
Widget
build
(
BuildContext
context
)
{
return
Scaffold
(
appBar:
AppBar
(
title:
Text
(
'Inicio de Sesión'
),
),
body:
Padding
(
padding:
EdgeInsets
.
all
(
16.0
),
child:
Form
(
key:
_formKey
,
child:
Column
(
mainAxisAlignment:
MainAxisAlignment
.
center
,
children:
[
TextFormField
(
controller:
_usuarioController
,
decoration:
InputDecoration
(
labelText:
'Usuario'
),
validator:
(
value
)
{
if
(
value
!.
isEmpty
)
{
return
'Por favor ingrese su usuario'
;
}
return
null
;
},
),
TextFormField
(
controller:
_contrasenaController
,
decoration:
InputDecoration
(
labelText:
'Contraseña'
),
obscureText:
true
,
validator:
(
value
)
{
if
(
value
!.
isEmpty
)
{
return
'Por favor ingrese su contraseña'
;
}
return
null
;
},
),
SizedBox
(
height:
20
),
ElevatedButton
(
onPressed:
_iniciarSesion
,
child:
Text
(
'Iniciar Sesión'
),
),
],
),
),
),
);
}
}
lib/main.dart
View file @
e3c6cab1
import
'package:flutter/material.dart'
;
import
'package:flutter/material.dart'
;
import
'login.dart'
;
void
main
(
)
{
void
main
(
)
{
runApp
(
const
MyApp
());
runApp
(
const
MyApp
());
}
}
...
@@ -7,119 +10,37 @@ void main() {
...
@@ -7,119 +10,37 @@ void main() {
class
MyApp
extends
StatelessWidget
{
class
MyApp
extends
StatelessWidget
{
const
MyApp
({
super
.
key
});
const
MyApp
({
super
.
key
});
// This widget is the root of your application.
@override
@override
Widget
build
(
BuildContext
context
)
{
Widget
build
(
BuildContext
context
)
{
return
MaterialApp
(
return
MaterialApp
(
title:
'Flutter Demo'
,
title:
'Flutter Demo'
,
theme:
ThemeData
(
theme:
ThemeData
(
// This is the theme of your application.
//
// TRY THIS: Try running your application with "flutter run". You'll see
// the application has a purple toolbar. Then, without quitting the app,
// try changing the seedColor in the colorScheme below to Colors.green
// and then invoke "hot reload" (save your changes or press the "hot
// reload" button in a Flutter-supported IDE, or press "r" if you used
// the command line to start the app).
//
// Notice that the counter didn't reset back to zero; the application
// state is not lost during the reload. To reset the state, use hot
// restart instead.
//
// This works for code too, not just values: Most code changes can be
// tested with just a hot reload.
colorScheme:
ColorScheme
.
fromSeed
(
seedColor:
Colors
.
deepPurple
),
colorScheme:
ColorScheme
.
fromSeed
(
seedColor:
Colors
.
deepPurple
),
useMaterial3:
true
,
useMaterial3:
true
,
),
),
home:
const
MyHomePage
(
title:
'Flutter Demo Home Page'
),
initialRoute:
'/'
,
routes:
{
'/'
:
(
context
)
=>
PantallaInicioSesion
(),
'/categorias'
:
(
context
)
=>
CategoriasListScreen
(),
},
);
);
}
}
}
}
class
MyHomePage
extends
StatefulWidget
{
// Aquí va tu CategoriasListScreen para la pantalla de categorías.
const
MyHomePage
({
super
.
key
,
required
this
.
title
});
// Crea un archivo llamado categorias_list_screen.dart en la carpeta lib/screens
// y define la pantalla de categorías. Aquí tienes un ejemplo básico:
// This widget is the home page of your application. It is stateful, meaning
// that it has a State object (defined below) that contains fields that affect
// how it looks.
// This class is the configuration for the state. It holds the values (in this
// case the title) provided by the parent (in this case the App widget) and
// used by the build method of the State. Fields in a Widget subclass are
// always marked "final".
final
String
title
;
@override
State
<
MyHomePage
>
createState
()
=>
_MyHomePageState
();
}
class
_MyHomePageState
extends
State
<
MyHomePage
>
{
int
_counter
=
0
;
void
_incrementCounter
()
{
setState
(()
{
// This call to setState tells the Flutter framework that something has
// changed in this State, which causes it to rerun the build method below
// so that the display can reflect the updated values. If we changed
// _counter without calling setState(), then the build method would not be
// called again, and so nothing would appear to happen.
_counter
++;
});
}
class
CategoriasListScreen
extends
StatelessWidget
{
@override
@override
Widget
build
(
BuildContext
context
)
{
Widget
build
(
BuildContext
context
)
{
// This method is rerun every time setState is called, for instance as done
// by the _incrementCounter method above.
//
// The Flutter framework has been optimized to make rerunning build methods
// fast, so that you can just rebuild anything that needs updating rather
// than having to individually change instances of widgets.
return
Scaffold
(
return
Scaffold
(
appBar:
AppBar
(
appBar:
AppBar
(
// TRY THIS: Try changing the color here to a specific color (to
title:
Text
(
'Categorias'
),
// Colors.amber, perhaps?) and trigger a hot reload to see the AppBar
// change color while the other colors stay the same.
backgroundColor:
Theme
.
of
(
context
).
colorScheme
.
inversePrimary
,
// Here we take the value from the MyHomePage object that was created by
// the App.build method, and use it to set our appbar title.
title:
Text
(
widget
.
title
),
),
),
body:
Center
(
body:
Center
(
// Center is a layout widget. It takes a single child and positions it
child:
Text
(
'Lista de Categorías'
),
// in the middle of the parent.
child:
Column
(
// Column is also a layout widget. It takes a list of children and
// arranges them vertically. By default, it sizes itself to fit its
// children horizontally, and tries to be as tall as its parent.
//
// Column has various properties to control how it sizes itself and
// how it positions its children. Here we use mainAxisAlignment to
// center the children vertically; the main axis here is the vertical
// axis because Columns are vertical (the cross axis would be
// horizontal).
//
// TRY THIS: Invoke "debug painting" (choose the "Toggle Debug Paint"
// action in the IDE, or press "p" in the console), to see the
// wireframe for each widget.
mainAxisAlignment:
MainAxisAlignment
.
center
,
children:
<
Widget
>[
const
Text
(
'You have pushed the button this many times:'
,
),
Text
(
'
$_counter
'
,
style:
Theme
.
of
(
context
).
textTheme
.
headlineMedium
,
),
],
),
),
),
floatingActionButton:
FloatingActionButton
(
onPressed:
_incrementCounter
,
tooltip:
'Increment'
,
child:
const
Icon
(
Icons
.
add
),
),
// This trailing comma makes auto-formatting nicer for build methods.
);
);
}
}
}
}
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment